Silent Video Devlog


First an update : I'm stuck reworking the arms, torso, and shirt for north facing animations.  It probably won't be a huge deal in the template but it's foundational for adding the character components for me to get all the layers playing nice.

Long term is always in flux but redoing the north facing arms is up there with a relighting job such as what you see on the cover of this dev log.  Both of these will have to take place after cutting the frame count down.  Its hard to let go of frames I spent so much time on but you're going to like the results, especially if you're running a monitor below 90hz.

Anyway, this update was mostly an excuse to post some videos that do a better job of highlighting the scope of the character project and the general pipeline to get something ready for a major release like the Gumdrop Ninja asset.   Once the source aseprite is published this is the best way to customize your characters to something a game engine can use.

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