Announcing 1.1 and Posting a Preview Sprite


I recently started work on a micro-game for asset testing and it's spurred me to revisit this sprite. I've already added some harm animations, reorganized the aseprite file, altered walk cycles, enhanced palettes, added new shade work, and created an entirely new idle animation.

It's not quite ready. joints between the core and legs should be smoothed over,  then everything has to be packaged for a full update. A single page labelled specifically as a preview will be uploaded until I wrap things up. If anyone has requests or suggestions for the monster now would be the time to share

Files

octonid_1.0.zip 215 kB
Aug 07, 2021
Octonid.unitypackage 23 kB
Aug 11, 2021

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